Open Automation → Combat cycle

The combat cycle controls how your group of four plays Wingman matches: the target score, available round variations and optional messages in the public match chat. These settings concern the match itself; account selection and rotation remain part of automatic farming.

Select Combat cycle under Automation in the left sidebar. Inferno is currently the active map. Nuke and Overpass are shown as temporarily inactive and cannot be enabled for the combat cycle.

Set things up before starting automatic farming: choose the score, keep the variations you want, optionally enable chat, then save. The screenshots below use demonstration settings.

Choose the target match score

The Match score section offers two modes. They apply to slot pairs 1+2 and 3+4, rather than to an individually selected account.

An 8:8 draw
DKPanel aims to finish each match as a draw, with a plan of 16 rounds.
One pair wins
Select this mode, then use Losing couple score below it to choose a result from 9:0 to 9:7. The winning pair alternates between matches; you do not assign a permanent winner manually.

For example, 9:5 means a plan of 14 rounds, while 9:7 means 16. A round count is not a match duration in minutes. The selected score is DKPanel’s target; check match history and logs for the actual result and any errors.

DKPanel combat cycle: one-pair victory mode and a 9:5 score

Example: one-pair victory is selected with a 9:5 target. Choose a different score from the dropdown.

Choose which round variations to use

In Round variations, checking a box adds that variation to the available set; clearing it removes the variation from the main plan. You are choosing allowed variations, rather than writing the exact order of every round.

  • T grenades and CT grenades are grenade variations for the corresponding side.
  • Execution T and Execution CT are shooting variations. The Victory T or Victory CT label on each card identifies the intended winning side.
  • Bomb · diffuse is the planting-and-defusing variation; Bomb installation is the planting variation.

Keep at least one variation with a T victory and at least one with a CT victory. Disabling everything or keeping only variations for one winning side makes the configuration invalid and prevents readiness. For a first run, you can keep the original set.

The selection affects the main plan. Finishing rounds and score corrections can use separate panel behaviour, so the checkboxes do not guarantee that every round will follow one of the selected cards exactly.

Inferno round variations with checkboxes and T and CT victory labels

Checkboxes define the available variations. Victory labels help you keep options for both sides.

Set up messages before each round

Phrase in the red timer controls messages during round preparation. Sending is off by default. If you do not need messages, leave Write a phrase every round disabled; the combat cycle works without chat.

  1. Enable Write a phrase every round.
  2. Under Who writes, choose First performer of the script or Random instance. One account sends the message, rather than all four at once.
  3. Enter one phrase per line in List of phrases. You can use up to 64 phrases, with up to 96 characters each. DKPanel selects a phrase randomly and avoids immediately repeating the previous one when several choices are available.
  4. Review the list: messages are visible to the people in the match. Short, neutral phrases such as Good luck or Nice round work well. Remove anything you do not want your accounts to send.

A message may be skipped if the opportunity to send it has already passed. A skipped phrase does not by itself mean farming has stopped.

Pre-round chat settings: sender, phrase list and saving the combat cycle

In this example, messages are enabled, the sender is random and the list contains neutral phrases.

Save the combat cycle before starting

  1. Check the target score, variations for both winning sides and your phrase list if chat is enabled.
  2. Select Save battle cycle at the bottom. If saving fails, resolve the reported issue and try again.
  3. Make sure the configuration warning is gone. Saving alone does not make an invalid set of settings ready.
  4. Return to Overview, run the readiness check and start automatic farming with the usual button.

Settings are fixed for the current run. Changes saved while farming take effect on the next automatic-farming run, rather than midway through the current match. There is no need to restart a working group of four just to check a new phrase.

To follow match events and errors without constantly watching the PC, connect your Telegram bot.